Showing posts with label Character. Show all posts
Showing posts with label Character. Show all posts

Saturday, 11 June 2016

@Phil [ND16] 06: Water Character; Forgotten Feature - Shoelaces 3D Testing

After spending some time figuring out how to best shape the laces texture to work on the curved geometry, I have provided 3 slightly different versions. Having looked at Water for so long without her laces, I can't decide whether she looks better with or without them? If these are indeed suitable in 3D, my favourite version is the Medium Laces.

3D Model Versions

Foot UV Map Versions

[ND16] 05: Water Character Complete; Full Rig Demonstration

Wednesday, 8 June 2016

@Phil [ND16] 04: Showcase Images 04; All Pages

For Feedback

Water 3D Model

Water Design Development

Oxygen 3D Model

Hydrogen Twins 3D Models

Iron 3D Model Close-Up



Previously Approved

Oxygen Character Development

Hydrogen Character Development

Iron Character Development

Sunday, 5 June 2016

@Phil [ND16] 03: Showcase Images 03; Oxygen, Hydrogen & Iron

Phil should I add another line of grayscale design development in Oxygen's display pic, and scale down the finalised Oxygen design to accommodate this? Also, on my previous post you mentioned putting all my characters on one page, but I'm not sure if you was referring to the information shown on my character trump cards, or something else?




Wednesday, 1 June 2016

@Phil [ND16] 02: Showcase Images 02; Iron Design Dev - Test Page

Below I have provided a mock up of one of my showcase images. If feedback is positive I will re-create this as a high resolution version and will do the same for my Hydrogen, Oxygen and Water characters. If given the go ahead for this, one of my last three available pages will deal with character wireframes. Another will be dedicated to the development & finalisation of the Elements Academy logo. 

The final one will either feature Oxygen's character trump card from my previous post, or alternatively show better-lit versions of my posed characters - depending on the feedback on this post. If the lone trump card proves unsuitable for the New Designers display, I will re-interpret them for placement within my Making Of. At the time of posting, I've noticed I need to adjust the spacing of the colour swatches in relation to Iron's orthographics & head thumbnails.




Wednesday, 21 October 2015

[Maya Class] Character Poses 01

Alan assigned us the task of creating 5 character poses before our next Maya class; the original character I was using became corrupted this evening, so tonight I have started again with a new character rig from creativecrash.com [here], here is my progress so far...

Freddy Krueger style character posing

Saturday Night Fever style character posing

My most successful pose so far is without a doubt the Freddy Krueger pose.

Monday, 15 December 2014

[Character Design] 24: Creature Card Mock Up, Diagram and Influences

Any images that have not been confirmed to be royalty free by their respective sources exist as part of this mock up purely as a placeholder until the design is further developed. The material that led to this stage of development will be uploaded tomorrow. The character designs shown are not final.




Main Influences
Pokémon card

Yugioh Card


Sources:

Origin: Gimp software filter, royalty free?


Thursday, 27 November 2014