Due to how central the interaction between the almost dog-like creature and the human are in the painting/keyframe, I feel it absolutely necessary that there be action - and as a result sounds - involving them in the animatic. For this reason I have experimented with a sound I recorded, cropped it in areas and added fx in Adobe Audition to gain a semi-successful roar sound. It is to be noted that the original sound may even be more suitable, in a cropped form without fx.
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Keyframe: Isolated man and creature, with sketches. |
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Keyframe: Isolated man and creature, in the painting. |
The Audio
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The sounds in Adobe Audition. |
Nice roar, Danny! You could also try experimenting with EQ - adding some lower frequencies would add weight to the roar and make it more menacing.
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