Sunday, 8 December 2013

Curiousity: Scarab Beetle, Hard Surface or Organic Modelling?

Currently refining the block-out models of the components of my ancient Egyptian insectoid soldier's Secret Lair and I am wondering what you'd consider modelling a beetle to be? Considering its hard exoskeleton yet organic nature due to it being a living creature. This post also serves as a way of showing my current progress with the Scarab beetle - so far there are many process screenshots to be sorted through so will be uploaded at a later time.

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