How my Minor Project went
Based upon
the aim I had given myself for the minor project on the 6th November
2015, this project was for the most part unsuccessful:
“To produce fully rigged 3D character models
of Hydrogen, Oxygen, Iron and Water for episode one of Elements Academy, as
well as expression sheets and concept art of the Academy exterior and Science
classroom.”
I have fully
modeled Iron and partially modeled Hydrogen, however I have not modeled Water
and Oxygen. Iron has also been textured to look like a vinyl figure, so this
aspect is successful. Iron has not been rigged nor skinned, so I have entirely
failed to achieve this aim, since no relevant characters are yet ready for
animation. There are no expression sheets for any of the characters. Creation
of concept art for the Academy exterior & science classroom interior has
not been started.
All
characters for episode one have been designed to a high standard and are
considered a success, however orthographic projections have only been created
for Iron, the Side View of which is not an accurate representation of what Iron
would look like from his side. The design process of the characters began very
slow, but has gradually become quicker.
It is
positive to note that a successful logo has been designed and the
merchandisability of Elements Academy has been thought about and incorporated
throughout much of the work.
Based upon
the graph below, the overall success of this project is only 6 out of 24, this
low score is down to the amount of work submitted rather than the quality of
said work.
Minor Project Aims Success
Level
|
Iron
|
Oxygen
|
Water
|
Hydrogen
|
Academy
exterior
|
Science
classroom
|
Total
6/24
|
Finalised
Design
|
1/1
|
1/1
|
1/1
|
N/A
|
0/1
|
0/1
|
3/5
|
Orthographics
|
0.8/1
|
0/1
|
0/1
|
N/A
|
N/A
|
N/A
|
0.8/3
|
3D
Modelled
|
1/1
|
0/1
|
0/1
|
0.2/1
|
N/A
|
N/A
|
1.2/4
|
Rigged
|
0/1
|
0/1
|
0/1
|
0/1
|
N/A
|
N/A
|
0/4
|
Skinned
|
0/1
|
0/1
|
0/1
|
0/1
|
N/A
|
N/A
|
0/4
|
Textured
|
1/1
|
0/1
|
0/1
|
0/1
|
N/A
|
N/A
|
1/4
|
Next stages
1. Create Iron’s skeleton
2. Figure out how to prevent his bump map
animating when he moves, or replace it with a Photoshop-based bump map, this
would require UV mapping of Iron and as a result of all the other characters
too.
3. Skin Iron
4. Rig Iron
5. Design the Orthographic views for
Water & Oxygen
6. Finish modeling Hydrogen
7. Either UV Map Hydrogen or apply the
Vinyl texture
8. Design the Academy’s exterior
9. Create Hydrogen’s skeleton
10. Skin & Rig Hydrogen
11. Design the Science classroom
More
stages to be listed…
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