Wednesday, 13 January 2016

@Alan @Phil: Stock-take in Preparation for Major Project

How my Minor Project went

Based upon the aim I had given myself for the minor project on the 6th November 2015, this project was for the most part unsuccessful:

To produce fully rigged 3D character models of Hydrogen, Oxygen, Iron and Water for episode one of Elements Academy, as well as expression sheets and concept art of the Academy exterior and Science classroom.

I have fully modeled Iron and partially modeled Hydrogen, however I have not modeled Water and Oxygen. Iron has also been textured to look like a vinyl figure, so this aspect is successful. Iron has not been rigged nor skinned, so I have entirely failed to achieve this aim, since no relevant characters are yet ready for animation. There are no expression sheets for any of the characters. Creation of concept art for the Academy exterior & science classroom interior has not been started.

All characters for episode one have been designed to a high standard and are considered a success, however orthographic projections have only been created for Iron, the Side View of which is not an accurate representation of what Iron would look like from his side. The design process of the characters began very slow, but has gradually become quicker.

It is positive to note that a successful logo has been designed and the merchandisability of Elements Academy has been thought about and incorporated throughout much of the work.

Based upon the graph below, the overall success of this project is only 6 out of 24, this low score is down to the amount of work submitted rather than the quality of said work.

Minor Project Aims Success Level
Iron
Oxygen
Water
Hydrogen
Academy exterior
Science classroom
Total
6/24
Finalised Design
1/1
1/1
1/1
N/A
0/1
0/1
3/5
Orthographics
0.8/1
0/1
0/1
N/A
N/A
N/A
0.8/3
3D Modelled
1/1
0/1
0/1
0.2/1
N/A
N/A
1.2/4
Rigged
0/1
0/1
0/1
0/1
N/A
N/A
0/4
Skinned
0/1
0/1
0/1
0/1
N/A
N/A
0/4
Textured
1/1
0/1
0/1
0/1
N/A
N/A
1/4

Next stages

1.    Create Iron’s skeleton
2.    Figure out how to prevent his bump map animating when he moves, or replace it with a Photoshop-based bump map, this would require UV mapping of Iron and as a result of all the other characters too.
3.    Skin Iron
4.    Rig Iron
5.    Design the Orthographic views for Water & Oxygen
6.    Finish modeling Hydrogen
7.    Either UV Map Hydrogen or apply the Vinyl texture
8.    Design the Academy’s exterior
9.    Create Hydrogen’s skeleton
10. Skin & Rig Hydrogen
11. Design the Science classroom

More stages to be listed…

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